Home » Community » U++ community news and announcements » U++ 2017.2 released
Re: U++ 2017.2 released [message #49258 is a reply to message #49257] |
Thu, 11 January 2018 10:16   |
cbpporter
Messages: 1427 Registered: September 2007
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mirek wrote on Thu, 11 January 2018 11:04cbpporter wrote on Thu, 11 January 2018 09:46So fast!
I'll check!
Do you have idea on the other problem I mentioned? I can't debug even command line apps with "target file override".
Unable to reproduce (so far). "works on my machine" 
Any further input on this is appreciated.
Yeah, it is tricky. My theory was that it is related to the resource compiler, but today I can't debug compile line either.
But I managed to reproduce it with EyeCare. AdressBook does not reproduce.
Set a target override for EyeCare, press F5, wait to link, it should finish, but not launch debugger. Pres F5 again, it will attempt to link again.
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Re: U++ 2017.2 released [message #49273 is a reply to message #49272] |
Mon, 15 January 2018 11:24   |
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mirek
Messages: 14257 Registered: November 2005
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Ultimate Member |
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cbpporter wrote on Mon, 15 January 2018 10:37My tests were with a self-compiled TheIDE, but I was using a 64bit to debug 32, like I usually do. Updating to nightly didn't help.
But I figured that my upp folder was compromised and indeed, after a fresh install, it works. As an added bonus BLITZ works again. It didn't on my broken setup. Autodection works too, at least for 2017.
So everything is a go. Thank you!
Which reminds me: it is probably time to stop using 32 bit for good.
How do you manage both 32 and 64 bit binary releases? Not for U++, but in general. Two packages? One package with both 32 bit and 64 binaries, with different names? Is there some lightweight .bat or .exe or something to autodetect and launch the proper version?
Uhm, I have tree cases I can comment on:
- U++ itself. I provide theide32.exe as backup option.
- My commercial app1: intended for many users with sometimes low-spec HW, app is not performance limited: We provide 32-bit only .exe
- My commercial app1: intended for many users with usually hi-spec HW, app is very performance limited: We provide 64-bit as standard, 32-bit on demand (which is very low).
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Re: U++ 2017.2 released [message #49282 is a reply to message #49274] |
Mon, 15 January 2018 16:15  |
cbpporter
Messages: 1427 Registered: September 2007
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Ultimate Contributor |
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mirek wrote on Mon, 15 January 2018 12:26cbpporter wrote on Mon, 15 January 2018 10:37
But I figured that my upp folder was compromised and indeed, after a fresh install, it works. As an added bonus BLITZ works again. It didn't on my broken setup. Autodection works too, at least for 2017.
OK, so nightly build install now works out of box? (Asking because thinking about doing the next release soon).
Mirek
So far so good.
Stable and auto-detection works for me.
I've been forking CodeEditor for years now and I see some convergent parallel evolution. I tried in the past to merge my efforts, but it was a total failure every time. This time I'd like to do a super small merge and would like to see that incorporated. Mostly bar placements bugs and binary literals, a dozen or so line changed.
Plus, there is a small minor bug with a DropDown still triggering and tool-tip from an underlying control.
Plus I need to get around to saving the size of the run options dialog.
But otherwise a new release will be welcome and I am not aware of critical bugs.
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