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Home » Community » U++ community news and announcements » Critical issues to resolve for U++ 2018.1 - please suggest
Re: Issues with OpenGL [message #49476 is a reply to message #49467] Fri, 16 February 2018 09:33 Go to previous messageGo to previous message
mirek is currently offline  mirek
Messages: 14257
Registered: November 2005
Ultimate Member
cbpporter wrote on Thu, 15 February 2018 13:20
I looked over Pdb.Stop() and don't see why it would fail. It call CloseHandle on both process and thread handles.

The only idea I have is to check every single WinAPI call and MessageBox on a fail Smile.


Good idea.

Anyway, thinking about it, maybe the order of calling these things is wrong. If you have a bit of time, perhaps you can try to shuffle them a bit...
 
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