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Home » Developing U++ » U++ Developers corner » What about LUA plugin?
Re: What about LUA plugin? [message #5200 is a reply to message #4805] Sun, 10 September 2006 16:44 Go to previous messageGo to previous message
thierry is currently offline  thierry
Messages: 9
Registered: September 2006
Promising Member
A first reason I got interested in Lua, was that it was first intended to be a configuration language. So it is quite efficient for that. And far more better than using classical map files like that and still widely in use:
m.p.i = 0
m.p.s = "toto"
...

I now see that people are using more and more XML for that. And I'm quite puzzled by this:
- this is still a data only language, thus impossible to embed calculated settings, nor consistency checks
- references needs to be managed by hand
- syntax is horribly verbose and thus obfuscating, what is the gain of ascii then?

By the way, does U++ provides a configuration API, or just rely upon XML and its serialization features ?
 
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