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Home » U++ Library support » U++ Widgets - General questions or Mixed problems » Taking snapshot of GLCtrl no longer works
Re: Taking snapshot of GLCtrl no longer works [message #52215 is a reply to message #52214] Fri, 09 August 2019 16:29 Go to previous messageGo to previous message
mirek is currently offline  mirek
Messages: 14261
Registered: November 2005
Ultimate Member
Now works in GTK too.

As for textures, that was actually the primary motivation for changes. It should actually be possible to create textures without ExecuteGL, all that is needed is a call to GLCtrl::CreateContext before it. (It gets called on GLCtrl creation too).

Mirek
 
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