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Home » Developing U++ » U++ Developers corner » Optimizing DrawImage across platforms
Re: MILESTONE: gtk3 replaces gtk2 as default linux backend [message #53691 is a reply to message #53689] Tue, 21 April 2020 19:25 Go to previous messageGo to previous message
Tom1
Messages: 1303
Registered: March 2007
Ultimate Contributor
Mirek,

Absolutely brilliant! It works just great! Smile

I'm working on a 'SpriteCtrl' and after this improvement it is actually faster with full Paint than with a partial ViewDraw update!!!

I only wish Windows had something similar. As GDI in Windows 10 probably only lives virtually in a layer of software feeding the GPU, I'm getting a strong feeling that we should gradually start looking at Direct2D as it is the MS recommended 2D graphics solution for new applications.

Thanks and best regards,

Tom

 
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