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Home » Developing U++ » U++ Developers corner » Optimizing DrawImage across platforms
Re: MILESTONE: gtk3 replaces gtk2 as default linux backend [message #53734 is a reply to message #53730] Sat, 25 April 2020 15:58 Go to previous messageGo to previous message
mirek is currently offline  mirek
Messages: 14261
Registered: November 2005
Ultimate Member
BTW, I have just checked situation on MacOS. Current draw path is drawing 4K image in 2.5ms, so I think it is good SW implementation...

EDIT: It is more complicated. It looks like it might be HW accelerated after all...

[Updated on: Sat, 25 April 2020 16:22]

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