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Home » U++ Library support » U++ Widgets - General questions or Mixed problems » How to resize an ImageCtrl to fit the Image?
Re: How to resize an ImageCtrl to fit the Image? [message #5625 is a reply to message #5550] Fri, 06 October 2006 11:07 Go to previous messageGo to previous message
James Thomas is currently offline  James Thomas
Messages: 26
Registered: June 2006
Promising Member
Sorry it's taken a while to reply, I've been away all week.

SetRect was the first thing I tried, but using it causes strange behaviour in my app which I assumed was normal until I read your post.

The problem is that if I run the following two lines in the constructor (after CtrlLayout of course)
Rect r = _imgLogo.GetRect();
_imgLogo.SetRect(r);

the control moves to a different place in the window. If you then call GetRect again the returned rectangle is exactly as you would expect (ie no change). Perhaps something else has changed?

Unfortunately I have been unable to reproduce this in a simple example, but clearly this is the wrong behaviour. If you have any suggestions as to how I might fix/trace this they would be greatly appreciated, though I understand this is difficult until I can reproduce it.

Cheers.

EDIT: This happens with both 605 and dev-2 versions.

[Updated on: Fri, 06 October 2006 11:18]

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