Overview
Examples
Screenshots
Comparisons
Applications
Download
Documentation
Tutorials
Bazaar
Status & Roadmap
FAQ
Authors & License
Forums
Funding Ultimate++
Search on this site
Search in forums












SourceForge.net Logo
Home » Community » U++ community news and announcements » namespace agnostic layouts refactored
Re: namespace agnostic layouts refactored [message #58364 is a reply to message #58363] Mon, 09 May 2022 00:26 Go to previous messageGo to previous message
mirek is currently offline  mirek
Messages: 14267
Registered: November 2005
Ultimate Member
Klugier wrote on Sun, 08 May 2022 15:57
Hello Mirek,

Basic scenario works correctly (Gui16b), however bugs raised on GitHub are still present. When you switch from default frame to InsetFrame in Layout designer it leads to compilation error. The reason is simple, layout designer just do not prefix InsetFrame() function:
	ITEM(Upp::EditString, text, SetFrame(InsetFrame()).LeftPosZ(48, 92).TopPosZ(8, 19))
	// Should be...
	ITEM(Upp::EditString, text, SetFrame(Upp::InsetFrame()).LeftPosZ(48, 92).TopPosZ(8, 19))


Just cosmetic - could we change "default" -> "Default" for default frames. All frames start from capital letter.



Do you have latest ide? Adding namespace to enums (like InsetFrame) is exactly what I did...


Quote:

Do you also plan to fix #74? In my opinion for empty class it should have no properties (just empty area) like for empty ctrl entry in usc file.

Klugier


I am not opposed to that.


Mirek
 
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Previous Topic: 2022.1
Next Topic: 2022.2rc1
Goto Forum:
  


Current Time: Wed Aug 06 18:36:20 CEST 2025

Total time taken to generate the page: 0.00723 seconds