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Home » U++ Library support » U++ Core » [FIXED] GLDraw,GLCtrl would be nice to work properly (OpenGL ver must be >= 2.1 with full-caps)
Re: GLDraw,GLCtrl would be nice to work properly [message #58622 is a reply to message #58621] Tue, 05 July 2022 10:44 Go to previous messageGo to previous message
Klugier is currently offline  Klugier
Messages: 1099
Registered: September 2012
Location: Poland, Kraków
Senior Contributor
Hello Mirek,

You are right inserting numbers in the string cause crash. Below line crashes:
w.DrawText(sz.cx - sz.cx / 3, sz.cy - sz.cy / 3, angle * 10, "x   Text with angle 123");


So, it is not a problem with number to string conversion. Thanks for explanation about memory allocation Wink

Klugier


U++ - one framework to rule them all.

[Updated on: Tue, 05 July 2022 10:44]

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