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			| Re: Can't compile Controls4u from UppHub [message #58944 is a reply to message #57793] | 
			Wed, 28 September 2022 10:17   | 
		 
		
			
				
				
				
					
						  
						dschoni
						 Messages: 15 Registered: January 2021  Location: Switzerland
						
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					Promising Member  | 
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		Hi there ... 
 
In the end I made it. 
I had to replace any WString trough Vector<WCHAR>. 
 
As example: 
	Vector<WCHAR> wfileName = ToSystemCharsetW(String(fileName));
	wfileName.Add(0);
	FILE *fp = _wfopen(wfileName, L"rb");
	//FILE *fp = _wfopen(fileName.ToWString(), L"rb");
  
(Functions4U.cpp and more ...) 
 
Wow, this was hard work! But now it works perfectly. 
 
Best Regards 
dschoni
		
		
		[Updated on: Wed, 28 September 2022 10:20] Report message to a moderator  
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		Can't compile Controls4u from UppHub
		By:  Typhoor on Fri, 17 December 2021 13:31  
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		Re: Can't compile Controls4u from UppHub
		By:  Typhoor on Fri, 17 December 2021 14:14  
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		Re: Can't compile Controls4u from UppHub
		By:  Klugier on Fri, 17 December 2021 19:04  
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		Re: Can't compile Controls4u from UppHub
		By:  mirek on Sun, 19 December 2021 13:48  
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		Re: Can't compile Controls4u from UppHub
		By:  mirek on Sun, 19 December 2021 14:05  
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		Re: Can't compile Controls4u from UppHub
		By:  dschoni on Wed, 28 September 2022 03:33  
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		Re: Can't compile Controls4u from UppHub
		By:  dschoni on Wed, 28 September 2022 03:57  
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		Re: Can't compile Controls4u from UppHub
		By:  koldo on Wed, 28 September 2022 08:15  
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		Re: Can't compile Controls4u from UppHub
		By:  dschoni on Wed, 28 September 2022 11:11  
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		Re: Can't compile Controls4u from UppHub
		By:  dschoni on Wed, 28 September 2022 10:17  
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