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Home » Developing U++ » UppHub » EscPainter package, a painter extension for Esc scripting language
Re: EscPainter package, a painter extension for Esc scripting language [message #60127 is a reply to message #59837] Sat, 09 September 2023 14:54 Go to previous message
Oblivion is currently offline  Oblivion
Messages: 1221
Registered: August 2007
Senior Contributor
Hi,

EscPainter package has gained new and useful functions:

void  EscDraw(ArrayMap<String, EscValue>& global, Draw& w, Size sz);
void  EscDraw(ArrayMap<String, EscValue>& global, Draw& w, int cx, int cy);
void  EscDraw(ArrayMap<String, EscValue>& global, const String& script, Draw& w, Size sz);
void  EscDraw(ArrayMap<String, EscValue>& global, const String& script, Draw& w, int cx, int cy);


As their name suggests, these convenience functions allow painting to any "Draw" surface -including system draw- without wrestling with the interface any further.

Best regards,
Oblivion


 
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