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Home » Community » U++ community news and announcements » Color widgets and RichEdit dark mode improvements
Color widgets and RichEdit dark mode improvements [message #61329] Thu, 26 December 2024 14:49 Go to previous message
mirek is currently offline  mirek
Messages: 14267
Registered: November 2005
Ultimate Member
There are new modes for ColorPusher, ColorPopup, ColorButton, WheelRampCtrl:

- DarkContent - despide current GUI mode, displays colors using DarkTheme function. Meaning if active, black is white and vice versa
- AllowDarkContent - similar, but instead of hard setting it depends on Dark theme active

Those settings then duplicated in RichEdit, ultimately bringing "dark mode" to RichEdit with somewhat consitent handling of colors. In QTF / RichText colors are still stored as light variant, but are converted during painting.

Ide is now using AllowDarkContent for all RichEdit instances, meaning "dark mode" is supported while editing docs...
 
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