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Home » U++ Library support » U++ Core » How to simulate keyboard (and without focus)?
Re: How to simulate keyboard (and without focus)? [message #6803 is a reply to message #6800] Tue, 28 November 2006 23:29 Go to previous message
mirek is currently offline  mirek
Messages: 14267
Registered: November 2005
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WebChaot wrote on Tue, 28 November 2006 17:24

>>> I see. Yes, it is OK. However, maybe even moving focus would be OK - virtual keyboard is mouse thing, I would just left focus processing as it is and simply send virtual keyboard events to GetFocusCtrl()->Key

I have to play around tomorrow. I want to let the edit cursor (does it have a name - the line which is blinking) stay visible.


Well, the terminology names that blinking thing a "caret". Anyway, that is exactly the reason to keep normal focus processing and make your virtual keyboard "NoWantFocus". (Now thinking about it, maybe that is exactly what you wanted to do Wink

Quote:


Do you like to get technical feedback? Because we try to let U++ source as it is and only to create and / or overwrite our own classes (to be able to update U++ development releases without much work). But in some cases (3 times I think) we had to change U++ sources (very small changes!). Maybe it is possible to include this changes in next releases, because they are useful for others too?



Of course! Actually, U++ develops fast, I hope you do not want to patch each single version Wink

Of course, the reasons for patches have to be stated (and sometimes discussed).

Mirek

[Updated on: Tue, 28 November 2006 23:29]

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