Home » Extra libraries, Code snippets, applications etc. » OS Problems etc., Win32, POSIX, MacOS, FreeBSD, X11 etc » some drawing problems in X11 
	
		
		
			| some drawing problems in X11 [message #6998] | 
			Wed, 06 December 2006 23:16   | 
		 
		
			
				
				
				
					
						  
						evert
						 Messages: 6 Registered: December 2006  Location: The Netherlands
						
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					Promising Member  | 
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		Hi, 
 
I have created a small ataxx (virus) game in U++ as part of my programming course at the university. The code is ugly, I'm a beginner, the comments are in Dutch, but it works, at least in Win32. In X11 I have to disable a few things like auto-resizing the window. 
 
Some code snippets that causes problems: 
 
w.DrawEllipse(startx, starty, virusgrootte/2, virusgrootte/2, Yellow()); 
 
(it seems like DrawEllipse does not like the divisions - Win32 does not complain though) 
 
centrumpunt = GetWorkArea().CenterPoint(); 
centreerx = centrumpunt.x-(int)(.5*raambreedte); 
centreery = centrumpunt.y-(int)(.5*raamhoogte); 
SetRect(centreerx, centreery, raambreedte, raamhoogte); 
 
(something goes wrong with GetWorkArea().CenterPoint();  or with SetRect, not sure which is causing the problem) 
 
I'm working with upp_0.612.1-1_i386.deb 
 
(in windows, i work with the 605 release, works splendid) 
 
Just to let you know there errors ocurred. I've to show my work tomorrow so I will not care much myself about these problems - I just show the win32 version and my teacher will be happy. 
 
Thanks for U++  !!
		
		
		
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