Home » U++ Library support » Draw, Display, Images, Bitmaps, Icons » How to NOT dlopen libgtk and stuff....?
How to NOT dlopen libgtk and stuff....? [message #7149] |
Fri, 15 December 2006 20:17  |
rockpiper
Messages: 1 Registered: December 2006
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Junior Member |
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Somewhere between 605 and 612 you seem to have switched from drawing your own widgets to “dlopening” libgtk or something (at least on UN*X systems, didn't check Windows). Though this is nice for a better desktop integration for (at least) GNOME users, I'd rather have the old behavior back because it is WAY faster. (I'm talking about seconds of startup time, here)
Is there a way to accomplish this as a runtime or compile time option?
Thanks,
--r.
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Re: How to NOT dlopen libgtk and stuff....? [message #7179 is a reply to message #7149] |
Sun, 17 December 2006 17:42   |
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mirek
Messages: 14256 Registered: November 2005
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Ultimate Member |
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rockpiper wrote on Fri, 15 December 2006 14:17 | Somewhere between 605 and 612 you seem to have switched from drawing your own widgets to “dlopening” libgtk or something (at least on UN*X systems, didn't check Windows). Though this is nice for a better desktop integration for (at least) GNOME users, I'd rather have the old behavior back because it is WAY faster. (I'm talking about seconds of startup time, here)
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Interesting, I have not noticed such difference. Maybe I should check better. What is your hardware / distro? Have you checked the release mode?
Quote: |
Is there a way to accomplish this as a runtime or compile time option?
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You can get old look&feel, but dlopen is performed anyway, so that is no win...
I have no problem with adding the flag, but I would like to investigate this issue first. IME, the startup time difference is negligible. What can be wrong?
Actually, thinking about it, it is also possible that some other issue included on the way is causing the difference.
Mirek
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