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Home » U++ Library support » U++ Widgets - General questions or Mixed problems » Grabbing mouse events
Grabbing mouse events [message #7876] Sun, 28 January 2007 10:35 Go to previous message
issactrotts is currently offline  issactrotts
Messages: 2
Registered: January 2007
Location: Davis
Junior Member
I'm writing a 3D viewing application and have a question about how to do the event handling. When the user clicks in the viewing control and then drags, there is some code that rotates the scene. This works fine except that when the mouse goes outside of the control the rotation stops until the mouse comes back in. Does anyone here know how to keep making the events go to the GL control while the mouse is being dragged?

Thanks for any advice.

Issac
  • Attachment: main.cpp
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