Overview
Examples
Screenshots
Comparisons
Applications
Download
Documentation
Tutorials
Bazaar
Status & Roadmap
FAQ
Authors & License
Forums
Funding Ultimate++
Search on this site
Search in forums












SourceForge.net Logo
Home » Developing U++ » U++ Developers corner » Socket review and reimplementation
Re: Socket review and reimplementation [message #9247 is a reply to message #8838] Mon, 23 April 2007 22:40 Go to previous messageGo to previous message
fallingdutch is currently offline  fallingdutch
Messages: 258
Registered: July 2006
Experienced Member
After doing some research i thought of implementing a base class not only for sockets but for everything you might get a callback for called "device" which can be eg a serial line, parallel port, a file or a network connection.

the device class will be using poll on posix (had a look on aio but didn't like it and seems not very complete to me)
and completion ports on windows, which has the drawback that Win98 won't be supportet (only nt supports it so nt4, 2000, XP etc will support it)

If you have any suggestions/questions please let me know.

PS: then two Socket classes will be derived one for tcp and one for udp both will (udp later) support ssl

Bas
 
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Previous Topic: U++ & MacOS X Carbon
Next Topic: Windows XP64
Goto Forum:
  


Current Time: Sat Jun 21 21:59:31 CEST 2025

Total time taken to generate the page: 0.04271 seconds