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Home » U++ Library support » Draw, Display, Images, Bitmaps, Icons » blending images
Re: blending images [message #9877 is a reply to message #9876] Wed, 06 June 2007 08:31 Go to previous messageGo to previous message
mirek is currently offline  mirek
Messages: 14267
Registered: November 2005
Ultimate Member
Alpha blending is fully supported, in fact, all images have now very regular and easy to work with RGBA format (32 bits per pixel).

"IMAGE_ALPHA" is only the "kind of Image": To optimize performance, U++, before sending the image to host platform GUI, tests the kind of image. IMAGE_ALPHA means that image contains pixels with alpha values other than 0 or 255. Unless you are doing something very specific, you can ignore this image kind - you are supposed to work with RGBA only.

I think Image tutorial is quite comprehensive:

http://www.ultimatepp.org/srcdoc$Draw$ImgTutorial$en-us.html
 
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