Home » Developing U++ » U++ Developers corner » let's discuss new Draw principles and problems...
Re: let's discuss new Draw principles and problems... [message #1003 is a reply to message #1002] |
Mon, 13 February 2006 13:35   |
jadeite
Messages: 42 Registered: January 2006
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Firts, for those of us that are new, can you say -
- Is the 'new' Draw already implemented in current stable download, or is it only in uvs2/cvs?
- What is in the new Draw that is different from before?
What I would like:
- Fast, with anti-aliasing
- AGG support. Not necessarily as default, but optional. This is the way VCF does it. One line of code, and all of a sudden you are using AGG rendering for strokes and fills. It really is as simple as that. Nice for anti-aliasing, dashing, etc.
- Alpha blending/transparency in view area.
[Updated on: Mon, 13 February 2006 13:40] Report message to a moderator
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let's discuss new Draw principles and problems...
By: fudadmin on Mon, 13 February 2006 13:22
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Re: let's discuss new Draw principles and problems...
By: jadeite on Mon, 13 February 2006 13:35
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Re: let's discuss new Draw principles and problems...
By: mirek on Mon, 13 February 2006 13:41
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Re: let's discuss new Draw principles and problems...
By: fudadmin on Mon, 13 February 2006 14:30
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Re: let's discuss new Draw principles and problems...
By: fudadmin on Mon, 13 February 2006 14:46
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Re: let's discuss new Draw principles and problems...
By: mirek on Mon, 13 February 2006 16:12
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Re: let's discuss new Draw principles and problems...
By: fudadmin on Mon, 13 February 2006 23:49
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Re: let's discuss new Draw principles and problems...
By: mirek on Tue, 14 February 2006 00:04
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Re: let's discuss new Draw principles and problems...
By: fudadmin on Tue, 14 February 2006 00:09
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Re: let's discuss new Draw principles and problems...
By: mirek on Tue, 14 February 2006 00:17
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Re: let's discuss new Draw principles and problems...
By: fudadmin on Tue, 14 February 2006 00:05
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Re: let's discuss new Draw principles and problems...
By: fudadmin on Tue, 14 February 2006 00:22
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Re: let's discuss new Draw principles and problems...
By: mirek on Tue, 14 February 2006 00:25
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Re: let's discuss new Draw principles and problems...
By: fudadmin on Tue, 14 February 2006 00:34
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Re: let's discuss new Draw principles and problems...
By: fudadmin on Tue, 14 February 2006 00:30
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Re: let's discuss new Draw principles and problems...
By: mirek on Tue, 14 February 2006 01:09
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Re: let's discuss new Draw principles and problems...
By: fudadmin on Tue, 14 February 2006 09:26
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Re: let's discuss new Draw principles and problems...
By: mirek on Tue, 14 February 2006 09:35
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Re: let's discuss new Draw principles and problems...
By: fudadmin on Tue, 14 February 2006 10:59
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Re: let's discuss new Draw principles and problems...
By: mirek on Tue, 14 February 2006 11:17
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Re: let's discuss new Draw principles and problems...
By: fudadmin on Tue, 14 February 2006 11:54
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Re: let's discuss new Draw principles and problems...
By: mirek on Tue, 14 February 2006 12:12
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Re: let's discuss new Draw principles and problems...
By: fudadmin on Thu, 16 February 2006 08:22
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Re: let's discuss new Draw principles and problems...
By: jadeite on Thu, 16 February 2006 13:43
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Re: let's discuss new Draw principles and problems...
By: fudadmin on Thu, 16 February 2006 15:01
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Re: let's discuss new Draw principles and problems...
By: mirek on Thu, 16 February 2006 17:15
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By: mirek on Wed, 07 June 2006 13:30
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