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Home » Developing U++ » U++ Developers corner » let's discuss new Draw principles and problems...
Re: let's discuss new Draw principles and problems... [message #1006 is a reply to message #1002] Mon, 13 February 2006 14:46 Go to previous messageGo to previous message
fudadmin is currently offline  fudadmin
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Registered: November 2005
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BTW, pixel manipulations can be done in memory but IMOH the bottleneck is to pump them from RAM memory to video card memory. Especially, in 32bit format. What tricks do you propose?
 
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