Home » U++ Library support » Draw, Display, Images, Bitmaps, Icons » BSD problems with Draw
BSD problems with Draw [message #10094] |
Wed, 20 June 2007 00:22  |
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It looks for me that Cliping with complicated Polygons with holes dosn't work ok on X
1 Screen - some zoom , hard to find which is draw wrong but at leas anything is drawn
2 Scree - 1 zoom moved in such way that hole with circle is Cliped - nothing is drawn
3 - Screen WIN32 everything is ok.
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