Overview
Examples
Screenshots
Comparisons
Applications
Download
Documentation
Tutorials
Bazaar
Status & Roadmap
FAQ
Authors & License
Forums
Funding Ultimate++
Search on this site
Search in forums












SourceForge.net Logo
Home » U++ Library support » U++ Widgets - General questions or Mixed problems » How to set transparency level for static rectangle?
Re: How to set transparency level for static rectangle? [message #1083 is a reply to message #998] Sun, 19 February 2006 23:59 Go to previous messageGo to previous message
fudadmin is currently offline  fudadmin
Messages: 1321
Registered: November 2005
Location: Kaunas, Lithuania
Ultimate Contributor
Administrator
Yes, it is working. My mistake was that I had missed win.Open().
Then, experimenting with U++ Ctrl DC's, I realised that in U++ you get hwnd after you open the window.
But now I can't believe that the semi-transparent window is soooo slow comparing to what I get with "pure" win32 API's on my 1.5 Ghz. Could you give some hints about the reason?
 
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Previous Topic: Qtf and drawing
Next Topic: RemoveFullRefresh(), how?
Goto Forum:
  


Current Time: Mon Aug 04 11:28:33 CEST 2025

Total time taken to generate the page: 0.05985 seconds