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Home » U++ Library support » U++ Widgets - General questions or Mixed problems » RemoveFullRefresh(), how?
Re: RemoveFullRefresh(), how? [message #1085 is a reply to message #1080] Mon, 20 February 2006 00:10 Go to previous messageGo to previous message
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Registered: November 2005
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luzr wrote on Sun, 19 February 2006 16:00

What do you expect from RemoveFullRefresh?

"HDC" painting should go like this:

void MyCtrl::Paint(Draw& w)
{
   HDC hdc = w.BeginGdi();
// now use hdc
   w.EndGdi();   
}


Of course, this is Win32 platform specific...

In X11, equivalent methods are:

XftDraw *GetXftDraw() const;
GetDrawable() const;
GC GetGC() const;

Mirek



Yes, thank you, this works. But I wanted to disable U++ Paint-Draw system Smile...
 
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