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Re: How to write a dll using Ultimate++? [message #11660 is a reply to message #11658] Thu, 20 September 2007 22:16 Go to previous messageGo to previous message
Novo is currently offline  Novo
Messages: 1431
Registered: December 2006
Ultimate Contributor
luzr wrote on Thu, 20 September 2007 15:38

Quote:


Call to a function in DLL will always be a little bit slower.



In this case it is not a normal call vs dll call, but inlining vs dll call. For very specific applications, the impact can be huge.




I won't argue with you. Words *huge*, *tremendous*, *incredible*, *very specific*, e.t.c. don't explain anything.

I've done my best. You have a DLL, which exports global data, and you have results of a test that clearly shows that there is no significant difference between call to a function in DLL and call via pointer to a function.

The rest is up to you.



Regards,
Novo
 
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