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Home » U++ Library support » U++ Library : Other (not classified elsewhere) » [BUG] DnD Cursor flicker
Re: [BUG] DnD Cursor flicker [message #14560 is a reply to message #14559] Mon, 03 March 2008 19:36 Go to previous message
mirek is currently offline  mirek
Messages: 14267
Registered: November 2005
Ultimate Member
Fix:

void    Ctrl::DoCursorShape() {
	Image m = CursorOverride();
	if(IsNull(m))
		if(mouseCtrl)
			SetMouseCursor(mouseCtrl->MEvent0(CURSORIMAGE, mousepos, 0));
		else
			SetMouseCursor(Image::Arrow());
	else
		SetMouseCursor(m);
}
 
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