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Home » U++ Library support » U++ MT-multithreading and servers » IsFinished() for CoWork
Re: IsFinished() for CoWork [message #14619 is a reply to message #14579] Tue, 04 March 2008 18:37 Go to previous messageGo to previous message
kodos is currently offline  kodos
Messages: 111
Registered: March 2008
Experienced Member
Hi,

I have a CoWork instance where I add some callbacks which have some calculations to do and after they are finished I want to display the result on my GUI. But I don't want to call coWork.Finish() and thus hang my GUI. So I've set up a Timer that calls every 100ms a function which checks if the coWork is finished with executing all my callbacks and if they are finished I can update my GUI.
If there is another simpler way to do this I would like the hear it Smile .
 
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