Overview
Examples
Screenshots
Comparisons
Applications
Download
Documentation
Tutorials
Bazaar
Status & Roadmap
FAQ
Authors & License
Forums
Funding Ultimate++
Search on this site
Search in forums












SourceForge.net Logo
Home » U++ Library support » U++ MT-multithreading and servers » IsFinished() for CoWork
Re: IsFinished() for CoWork [message #14647 is a reply to message #14634] Wed, 05 March 2008 19:44 Go to previous message
kodos is currently offline  kodos
Messages: 111
Registered: March 2008
Experienced Member
cbpporter wrote on Wed, 05 March 2008 09:54


The point is that only you main thread can update the GUI. If you're callback belongs to the main thread, then there is no problem with it. Create the callback member function in you main window class for example, and everything will work fine.

Did you look over reference/GuiMT example? It creates a callback at the end of the thread with Divisors::ShowResult, which then does the updating.


Ah, OK thank you, I didn't know that this is possible. I thought if you call a callback in an other thread, it will be called in the context of that thread.
 
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Previous Topic: CPU_Cores() error
Next Topic: CoWork buggy!?
Goto Forum:
  


Current Time: Sun Aug 24 14:12:07 CEST 2025

Total time taken to generate the page: 0.04739 seconds