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Home » U++ Library support » Draw, Display, Images, Bitmaps, Icons » Bug: ImageBuffer::alpha not initialised on X11
Re: Bug: ImageBuffer::alpha not initialised on X11 [message #15601 is a reply to message #15600] Wed, 30 April 2008 11:55 Go to previous messageGo to previous message
mirek is currently offline  mirek
Messages: 14267
Registered: November 2005
Ultimate Member
mrjt wrote on Wed, 30 April 2008 05:23


IMO the ideal solution would be to have it undefined in Win32 too.



Should I draw random data into alpha? Smile Win32 clears it for me.

Quote:


ImageDraw::alpha should be initialized to 0. Perhaps this could be done on the first call to Alpha() so there is no additional overhead for none-alpha situations?



Should not it be rather 255?

Mirek
 
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