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Home » U++ Library support » Draw, Display, Images, Bitmaps, Icons » Bug: ImageBuffer::alpha not initialised on X11
Re: Bug: ImageBuffer::alpha not initialised on X11 [message #15602 is a reply to message #15601] Wed, 30 April 2008 12:56 Go to previous messageGo to previous message
mrjt is currently offline  mrjt
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Registered: March 2007
Location: London
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luzr wrote on Wed, 30 April 2008 10:55

Should I draw random data into alpha? Smile Win32 clears it for me.

You could write in Jesus's face for a Turrin shroud effect, that'd be cool Razz

luzr wrote on Wed, 30 April 2008 10:55

Should not it be rather 255?

Windows clears it to 0 does it not? So unless you want to change that behaviour too then use 0. I agree it's more intuitive for it to be 255 but we write software, I think we can handle it Smile

[Updated on: Wed, 30 April 2008 13:04]

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