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Home » U++ Library support » U++ Core » Using Vector::At doesn't initialize implicit types
Re: Using Vector::At doesn't initialize implicit types [message #17108 is a reply to message #17105] Tue, 29 July 2008 11:10 Go to previous messageGo to previous message
cbpporter is currently offline  cbpporter
Messages: 1427
Registered: September 2007
Ultimate Contributor
Yes, using that At works if you want to initialize it there.

I was talking about the way user defined classes get their default constructor called, while implicit types get left initialized.
It should be more uniform.

And since user types do get their constructor called, I don't think there is any performance difference between what I'm proposing and the current situation.
 
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