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Home » U++ Library support » U++ Widgets - General questions or Mixed problems » How to implent a rubber band Class in u++
Re: How to implent a rubber band Class in u++ [message #17281 is a reply to message #17252] Tue, 05 August 2008 15:44 Go to previous messageGo to previous message
mirek is currently offline  mirek
Messages: 14261
Registered: November 2005
Ultimate Member
The problem is

iw.DrawDrawing(0, 0, old_size.cx, old_size.cy, resultpaint);

creates very deep recursion in Drawing definition (other drawing within drawin is stored as operation). That results in slow speed and huge VM.

Mirek
 
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