gprentice Messages: 260 Registered: November 2005 Location: New Zealand
Experienced Member
jobs wrote on Tue, 29 November 2005 02:13
thanks Graeme for answering!
I forgot to include OpenGL libraries in this example,
(that's missing in OpenGL example also)
So, there is no linking errors now.
Of course, casting to Point should be done as I wrote before.
It sounds like you know more than I do. I tried adding the opengl libraries into the package setup for the opengl example but couldn't figure out what to put in the "when" column (I tried MingW) - until I stole from the GlCtrl package
library(WIN32 GCC) "glaux glu32 opengl32";
I'm curious to know how you figured out how to do this? Are you an experienced U++ user ??