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Home » Developing U++ » U++ Developers corner » U++ talk
Re: U++ talk [message #18043 is a reply to message #17972] Sun, 07 September 2008 23:34 Go to previous messageGo to previous message
Mindtraveller is currently offline  Mindtraveller
Messages: 917
Registered: August 2007
Location: Russia, Moscow rgn.
Experienced Contributor

I wonder if it really makes sense - making text version of such a complex library. For me it is hard to imagine typical scenario where text support should be necessary.
99% of modern PC handle graphics - they don`t really need text mode support. Those who don`t (some kind of controllers or may be very special purpose computers) usually don`t have wide support for advanced character work (such as on-screen character attributes support) - so text version of library should be mostly unsupported.
Speaking about old-linux (or BSD) text-style UI... I do really believe that well designed graphics mode file manager will be much easier than Midnight Commander with it`s text mode UI.

The only disadvantage I see is that U++ based apps with static linked library are rather heavy. Much heavier than they would have been with text-only support. But this problem, I beieve, should be solved with dynamic linking and having U++ dynamic libs shipped with *nix distros.
 
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