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Home » U++ Library support » U++ Widgets - General questions or Mixed problems » ImageBuffer Paint problem
Re: ImageBuffer Paint problem [message #18362 is a reply to message #18356] Wed, 24 September 2008 21:02 Go to previous messageGo to previous message
kodos is currently offline  kodos
Messages: 111
Registered: March 2008
Experienced Member
Hm, ok I think I found a solution even if it is not really nice imho.

It works like I want it if I use an ImageBuffer but for the drawing I use the following code:
Image i = buffer;
draw.DrawImage(0, 0, i);
buffer = i;
 
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