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Re: Looking for someone to convert a ulimate++ project to Microsoft Visual C++ project [message #19178 is a reply to message #19177] |
Mon, 17 November 2008 10:49   |
cbpporter
Messages: 1428 Registered: September 2007
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Ultimate Contributor |
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Also, if some element of U++ in whole bothers you, you can also strip out the unwanted stuff, compile the rest under visual studio and make sure that new code uses other lib, and old code is only present so you don't have to rewrite a possibly large section of you code.
As for an estimate of how long it would take, it depends on the size of your code and the parts of U++ you are using. If you use GUI, I think it will be faster to scratch all GUI code, forget about porting it and rewrite. If you don't use GUI, you'll probably have it a lot easier and you can port everything one method/class at a time. For this approach I would recommend sticking with TheIDE until you have removed all U++ references, and then continue with VS.
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