Overview
Examples
Screenshots
Comparisons
Applications
Download
Documentation
Tutorials
Bazaar
Status & Roadmap
FAQ
Authors & License
Forums
Funding Ultimate++
Search on this site
Search in forums












SourceForge.net Logo
Home » U++ Library support » U++ Library : Other (not classified elsewhere) » What is the purpose of "typedef MyClass CLASSNAME"?
Re: What is the purpose of "typedef MyClass CLASSNAME"? [message #19881 is a reply to message #19880] Thu, 29 January 2009 18:42 Go to previous messageGo to previous message
andrei_natanael is currently offline  andrei_natanael
Messages: 262
Registered: January 2009
Experienced Member
It is useful when you use callbacks, it allow you to write something like THISBACK(Fun) instead of callback(this, &MyClass::Fun). So, it's a shortcut when your callback functions are part of your class. See <Core/Callback.h> for details.
 
Read Message
Read Message
Read Message
Previous Topic: Prompt* and file names
Next Topic: why not state oriented?
Goto Forum:
  


Current Time: Sat Jun 28 14:48:08 CEST 2025

Total time taken to generate the page: 0.04398 seconds