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Home » U++ Library support » U++ Core » VectorMap inside VectorMap
Re: VectorMap inside VectorMap [message #19925 is a reply to message #19924] Tue, 03 February 2009 01:17 Go to previous messageGo to previous message
kodos is currently offline  kodos
Messages: 111
Registered: March 2008
Experienced Member
mycontainer ca = vm.GetAdd("First");

With this line you "pick" the content of the returned mycontainer. You probably want to use a reference:
mycontainer &ca = vm.GetAdd("First");
 
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