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Re: EditString validation [message #20078 is a reply to message #20065] |
Mon, 16 February 2009 14:16   |
Kajko
Messages: 14 Registered: December 2008 Location: Ireland, Serbia
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Promising Member |
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Thanks for an answer...
now look at this if you please:
class ccc : public TopWindow {
public:
typedef ccc CLASSNAME;
EditString str1;
EditString str2;
EditString str3;
ccc()
{
SetRect( 0, 0, HorzLayoutZoom(430), VertLayoutZoom(485) );
Add(str1.LeftPosZ(100, 300).TopPosZ(10, 20));
Add(str2.LeftPosZ(100, 300).TopPosZ(30, 20));
str2.cbValid << THISBACK( validStr2 );
Add(str3.LeftPosZ(100, 300).TopPosZ(50, 20));
};
bool validStr2()
{
PromptOK( "ss" );
return true;
}
};
GUI_APP_MAIN
{
ccc().Run();
}
in CtrlCore.h i added:
class Ctrl : public Pte<Ctrl> {
public:
>>>>>>>>>THIS>>>>>>> Gate cbValid;
...
and in Ctrl.cpp i added this:
void Ctrl::LostFocus() {
>>>>>>>>>THIS>>>>>>> if( cbValid() )
>>>>>>>>>THIS>>>>>>> SetFocus();
}
so if cbValid() return true, stay where you are )
BUT validStr2 HAS NEVER been called. Any idea why ?
Thanks,
Sasa
b78a07c7fb9b68436af9fd23f4e76cc5
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