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Home » Developing U++ » U++ Developers corner » Subpixel rendering
Re: Subpixel rendering [message #20145 is a reply to message #20144] Sat, 21 February 2009 20:56 Go to previous messageGo to previous message
mirek is currently offline  mirek
Messages: 14255
Registered: November 2005
Ultimate Member
kodos wrote on Sat, 21 February 2009 14:27

Hi,

I think the text looks quite a bit better with subpixel rendering, but it seems as if the vertical lines of the bottom table are "colored" in the subpixel picture. That doesn't look so good. I don't know if this is an error in your implementation or a side effect of the used algorithm.


Well, that IMO is unavoidable. I believe they look OK if seen from distance - the computed colors should blend into gray.

IMO, you are going to see such artifacts in any subpixel rendering system. It is just that the text usually is not thin vertical line....

OTOH, it is still possible I have error somewhere Smile

Mirek
 
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