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Home » U++ TheIDE » U++ TheIDE: Compiling, Linking, Debugging of your packages » Build methods: remote host
Re: Build methods: remote host [message #2111 is a reply to message #2105] Sat, 01 April 2006 15:59 Go to previous messageGo to previous message
mirek is currently offline  mirek
Messages: 14266
Registered: November 2005
Ultimate Member
hojtsy wrote on Sat, 01 April 2006 06:38

How is the remote host options are used in the build method configuration? Is TheIde able to connect to a telnet (ssh?) port and start a compilation on a remote machine? Is it possible to run gdb and the compiled application on the remote machine, and debug it? How can I control what commands are issued on the remote machine for compilation? We have a 1000 file project compiled on Unix servers, but edited on Windows workstations. Would it be possible to use TheIde on the workstation to trigger the compilation (actually start a shell script) on the remote Unix machine, and display the compilation results in the results panel? Source files are visible both by Samba, and by Clearcase client software, and I would need path translation applied to the compilation results.



You need to compile and start a special application on host which is in Web/TServ (actually, IMO ssh would be possible and better option, however this is how things are now).

GDB and others - yes, it is possible. That is how Linux port was originally developed.

So far, this was tested with Win32/linux pair and I believe also with sun sparc/solaris. It is quite interesting feature, but with limited use....

Mirek
 
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