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Home » Developing U++ » U++ Developers corner » Porting U++ to Blackfin DSP
Re: Porting U++ to Blackfin DSP [message #22324 is a reply to message #22319] Fri, 03 July 2009 18:10 Go to previous messageGo to previous message
kohait00 is currently offline  kohait00
Messages: 939
Registered: July 2009
Location: Germany
Experienced Contributor
i am half trough

specifying MT USEMALLOC as build options, i got some of the errors done. heapdbg.cpp was not behaving like expected, ignoring Heap, cause #include "HeapImp.h" is placed before the #if defined(UPP_HEAP) which excludes all the file. i corrected that.

in Random.cpp, a TLS pointer is used to initialize the random number generator per thread, to have different seeds basically, i think. well, we can live without, in blackfin, having a common seed, once. fix maybe later.

hard part last part:
The thread implementation, where a thread static flag is used, to indicate, if any new thread, besides the main thread, has anytime called Run() Function of *any* Thread instance..

i will try to figure out how to implement this defferently. and we are done Smile, Upp on blackfin (so far..expecting runtime bugs)

have a nice weekend
 
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