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Home » U++ Library support » U++ MT-multithreading and servers » UDP sockets?
Re: UDP sockets? [message #23773 is a reply to message #23771] Fri, 20 November 2009 14:13 Go to previous message
mirek is currently offline  mirek
Messages: 14267
Registered: November 2005
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cbpporter wrote on Fri, 20 November 2009 07:42

luzr wrote on Fri, 20 November 2009 14:37

adding realiability

While I love reliability, UDP is by definition not reliable. I think any steps taken beyond a simple timeout would negate the benefits of it. Even the timeout is for some practical purposes overkill Smile.



I guess it is more sophisticated than that.

For both requests and response <8KB, if there is no lost packet, there are only 2 datagrams going through with Urr (one to server, one from it). So no efficiency is lost.

Anyway, it happily handles all possible issues like lost or duplicated or long packets.
 
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