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Home » U++ Library support » Draw, Display, Images, Bitmaps, Icons » Draw without CtrlLib [SOLVED] - see ConsoleDraw example
Re: Draw without CtrlLib [message #23820 is a reply to message #23815] Tue, 24 November 2009 18:50 Go to previous messageGo to previous message
nixnixnix is currently offline  nixnixnix
Messages: 415
Registered: February 2007
Location: Kelowna, British Columbia
Senior Member
Nothing is a silly question when you're dealing with me Smile

I didn't realise I had to include the PDFDraw package in my app as I'm not using the PDF format and as for the console app, I think I had run out of steam when I got to that. The thing that was puzzling me was that it was all compiling ok. I thought if I needed extra packages it would be at compile time. Lesson learned.

Thanks Mirek. Builds fine now.
 
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