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Home » U++ Library support » LineEdit, EditFields, DocEdit » Dead chars not handled correctly on non-English keyboards
Re: Dead chars not handled correctly on non-English keyboards [message #26268 is a reply to message #26267] Mon, 19 April 2010 23:05 Go to previous messageGo to previous message
mirek is currently offline  mirek
Messages: 14266
Registered: November 2005
Ultimate Member
frankdeprins wrote on Mon, 19 April 2010 15:59

If you want to type the text "~n" on a Belgian/French keyboard, you have to type the 'dead' character '~', then a space to make the tilde apear and then a 'n'. If you ommit the space, you get 'ñ'. This is normal behaviour in Windows. I do not know about other OS-es or keyboard nationalities.
But when you type the tilde and the space in any of the Ultimate edit field flavours, you get " ~". In other words an unwanted space character is prepended. The same is true for the other dead characters, such as '^' and '¨'. This is cumbersome because any time you want any of these characters as standalone characters (not combined with another character), you always have to go back to remove the leading space.


Interesting. Will look into the issue....

Mirek
 
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