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Home » Developing U++ » UppHub » Knob control
Re: Knob control [message #28124 is a reply to message #28118] Tue, 17 August 2010 18:22 Go to previous messageGo to previous message
dolik.rce is currently offline  dolik.rce
Messages: 1791
Registered: August 2008
Location: Czech Republic
Ultimate Contributor

Hi,
I apologize for engaging into slightly off-topic discussion, but I couldn't help it Smile

unodgs wrote on Tue, 17 August 2010 10:36

It would be great if it was possible to use real widgets in designer. I guess FormEditor follows this way.

Unfortunately FormEditor can AFAIK use only widgets that are compiled in. Compiling theide every time you change something in a widget would be tedious. That might or might not be solvable in the future using some plugin-like solution to let the widget to be compiled separately. But in the meantime, I guess it should not be that hard to learn Esc how to use Painter, at least the basic functions.

koldo wrote on Tue, 17 August 2010 16:01

Meanwhile I strongly encourage all contributors to:

- Use Painter
Visual experience is much better Smile

- Create .usc widgets for your classes
If a visual class is not in .usc, it does not exist Sad

I strongly agree with both and join your encouragement Wink

Best regards,
Honza
 
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