Overview
Examples
Screenshots
Comparisons
Applications
Download
Documentation
Tutorials
Bazaar
Status & Roadmap
FAQ
Authors & License
Forums
Funding Ultimate++
Search on this site
Search in forums












SourceForge.net Logo
Home » U++ Library support » U++ Core » ValueArray behaviour / inconsistantcy / BUG?
Re: ValueArray behaviour / inconsistantcy / BUG? [message #29471 is a reply to message #29468] Fri, 22 October 2010 10:12 Go to previous messageGo to previous message
kohait00 is currently offline  kohait00
Messages: 939
Registered: July 2009
Location: Germany
Experienced Contributor
i dont know the API too much to know where to do it..
just prepared sth. i think to have understood from your post.
maybe you can do sth about it..


NAMESPACE_UPP
template<> void Xmlize(XmlIO xml, ValueArray& v)
{
	if(xml.IsStoring())
	{
		XmlizeStore(xml, v.Get());
	}
	if(xml.IsLoading())
	{
		Vector<Value> vv;
		::Xmlize(xml, vv);
		v = ValueArray(vv);
	}
}
END_UPP_NAMESPACE


void ValueArrayXmlize(XmlIO xml, Value& v)
{
	if(xml.IsStoring())
	{
		const ValueArray& va = v;
		XmlizeStore(xml, va);
	}
	if(xml.IsLoading())
	{
		ValueArray va;
		::Xmlize(xml, va);
		v = va;
	}
}
INITBLOCK { RegisterValueXmlize(GetValueTypeNo<ValueArray>(), &ValueArrayXmlize, "ValueArray"); }
 
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Previous Topic: First use of SetVppLogName will call sOpenVppLog twice
Next Topic: Middle-ground between CONSOLE_APP_MAIN and GUI_APP_MAIN
Goto Forum:
  


Current Time: Mon Jun 10 13:47:36 CEST 2024

Total time taken to generate the page: 0.02222 seconds