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Re: About Painter vs OpenGL [message #31481 is a reply to message #31462] |
Sat, 05 March 2011 17:45   |
raxvan
Messages: 60 Registered: December 2009
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I think all recent mobile devices have "gpu" acceleration (trough opengl ES). In this case it would be stupid not to use it for gui as it is more efficient than cpu, thus making the battery last longer.
In my opinion there really is no other outcome in the future: all user interfaces will be accelerated in some way: openGl, openCl,etc; I know that porting current technology to that is really hard right now, but this should not be left aside.
Raxvan.
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About Painter vs OpenGL
By: mirek on Fri, 04 March 2011 10:29
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Re: About Painter vs OpenGL
By: Novo on Fri, 04 March 2011 17:31
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Re: About Painter vs OpenGL
By: mirek on Fri, 04 March 2011 17:56
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Re: About Painter vs OpenGL
By: Novo on Fri, 04 March 2011 19:52
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Re: About Painter vs OpenGL
By: mirek on Fri, 04 March 2011 22:15
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Re: About Painter vs OpenGL
By: raxvan on Sat, 05 March 2011 13:38
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Re: About Painter vs OpenGL
By: mirek on Sat, 05 March 2011 14:52
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Re: About Painter vs OpenGL
By: raxvan on Sat, 05 March 2011 15:01
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Re: About Painter vs OpenGL
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Re: About Painter vs OpenGL
By: mirek on Sat, 05 March 2011 18:26
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Re: About Painter vs OpenGL
By: raxvan on Sat, 05 March 2011 17:45
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Re: About Painter vs OpenGL
By: mirek on Sat, 05 March 2011 18:29
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Re: About Painter vs OpenGL
By: raxvan on Sun, 06 March 2011 08:44
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Re: About Painter vs OpenGL
By: Tom1 on Sun, 06 March 2011 22:10
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Re: About Painter vs OpenGL
By: mirek on Sun, 06 March 2011 22:57
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Re: About Painter vs OpenGL
By: Tom1 on Mon, 07 March 2011 11:16
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Re: About Painter vs OpenGL
By: raxvan on Mon, 07 March 2011 13:10
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