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Re: Ideas and priorities for the next development cycle [message #37190 is a reply to message #37185] |
Tue, 04 September 2012 13:19   |
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mirek
Messages: 14266 Registered: November 2005
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Ultimate Member |
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kohait00 wrote on Tue, 04 September 2012 04:28 | @android support: we should know where we want to go with android?
a) blank canvas with upp typical look and feel (from w32 i.e.), single touch support... should be posible over the NDK
b) android typical appearance in terms of control widgets (way more complicated, implies to properly integrate moultitouch in upp Ctrl.
c) limiting usage of upp to Core stuff, using NDK bridging gap of java to c++. native widgets from android.. not a 'real' integration.. that said: is a 'real' integration possible anyway?
apreciate your ideas..
cheers
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Well, a and (then) b are "standard approach".
Anyway, I have to say that recently I have started thinking about c) option, which basically is "wxWidget way". Interesting part then is what makes U++ compeling to me and what of that could be preserved when going "native GUI".
IMO, Core is simple and clear, esp. on android.
Anything that can be compiled without CtrlCore is preservable as well - that includes Draw. It should also be relatively easy to integrate Draw with any native GUI.
Of course, CtrlCore would have to go, CtrlLib would have to be replaced by something. The main issue at that point is how to make CtrlLib cross-platform. Another issue is what are important "U++ style" features of CtrlLib and whether they could be preserved. I believe that those factors are important:
- widgets are independent from GUI. I guess this part might be quite hard to achive, but perhaps not impossible. (Just to make this point clear, it for example means that I can take ArrayCtrl, fill in values, THEN add it to dialog, and THEN open the dialog in GUI. Or in fact, I can use ArrayCtrl and never use it in GUI, just to store and retrieve values). Related issue is that widgets are represented by object variables, not pointers to objects.
- frame system; we have no view class, but we have powerfull ScrollBar that can be added as Frame to any Ctrl. Hopefully could be preserved in some form, but most likely not for native views...
- customization using Display/Convert
- layouts, but those are not as important...
Hard to say, perhaps we might try something like that... Maybe even use something like wxWidgets, encapsulate U++ way and let THEM to deal with platform independency 
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Ideas and priorities for the next development cycle
By: mirek on Sat, 04 August 2012 11:13
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Re: Ideas and priorities for the next development cycle
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Re: Ideas and priorities for the next development cycle
By: mdelfede on Mon, 06 August 2012 23:30
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Re: Ideas and priorities for the next development cycle
By: lectus on Mon, 03 September 2012 18:26
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Re: Ideas and priorities for the next development cycle
By: mirek on Mon, 03 September 2012 19:19
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Re: Ideas and priorities for the next development cycle
By: kohait00 on Tue, 04 September 2012 10:28
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Re: Ideas and priorities for the next development cycle
By: mirek on Tue, 04 September 2012 13:19
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Re: Ideas and priorities for the next development cycle
By: mirek on Tue, 04 September 2012 15:22
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Re: Ideas and priorities for the next development cycle
By: Tom1 on Tue, 04 September 2012 21:59
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Re: Ideas and priorities for the next development cycle
By: mirek on Wed, 05 September 2012 10:05
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Re: Ideas and priorities for the next development cycle
By: kohait00 on Wed, 05 September 2012 10:49
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Re: Ideas and priorities for the next development cycle
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Re: Ideas and priorities for the next development cycle
By: Tom1 on Sat, 08 September 2012 17:26
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Re: Ideas and priorities for the next development cycle
By: mirek on Sun, 09 September 2012 09:34
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Re: Ideas and priorities for the next development cycle
By: nlneilson on Mon, 10 September 2012 02:03
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Re: Ideas and priorities for the next development cycle
By: kohait00 on Mon, 10 September 2012 08:45
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Re: Ideas and priorities for the next development cycle
By: lectus on Wed, 19 December 2012 16:08
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Re: Ideas and priorities for the next development cycle
By: drjo1952 on Mon, 10 September 2012 18:40
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Re: Ideas and priorities for the next development cycle
By: Novo on Mon, 10 September 2012 18:52
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Re: Ideas and priorities for the next development cycle
By: mirek on Mon, 10 September 2012 19:33
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Re: Ideas and priorities for the next development cycle
By: drjo1952 on Wed, 12 September 2012 15:13
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Re: Ideas and priorities for the next development cycle
By: koldo on Wed, 12 September 2012 18:02
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Re: Ideas and priorities for the next development cycle
By: Novo on Thu, 13 September 2012 05:21
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Re: Ideas and priorities for the next development cycle
By: Novo on Thu, 13 September 2012 05:49
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Re: Ideas and priorities for the next development cycle
By: mirek on Thu, 13 September 2012 10:41
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Re: Ideas and priorities for the next development cycle
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Re: Ideas and priorities for the next development cycle
By: kohait00 on Thu, 27 September 2012 15:28
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Re: Ideas and priorities for the next development cycle
By: nlneilson on Thu, 27 September 2012 16:04
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Re: Ideas and priorities for the next development cycle
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Re: Ideas and priorities for the next development cycle
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Re: Ideas and priorities for the next development cycle
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Re: Ideas and priorities for the next development cycle
By: Didier on Sat, 15 December 2012 17:23
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Re: Ideas and priorities for the next development cycle
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Re: Ideas and priorities for the next development cycle
By: victor on Sat, 01 December 2012 20:22
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Re: Ideas and priorities for the next development cycle
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Re: Ideas and priorities for the next development cycle
By: lectus on Wed, 19 December 2012 15:47
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