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Home » Developing U++ » U++ Developers corner » Ideas and priorities for the next development cycle
Re: Ideas and priorities for the next development cycle [message #37234 is a reply to message #37230] Sat, 08 September 2012 17:26 Go to previous messageGo to previous message
Tom1
Messages: 1305
Registered: March 2007
Ultimate Contributor
Hi Pavel,

I think you've got a point there. However, it would still be beneficial to have the graphics rendering interface (Draw or rather something more advanced) compatible between the classic desktop and touch environments. Anyway, the split to desktop and touch would be something like this.

Desktop:

- Windows
- X11
- OSX
- (Wayland)

Touch:

- Android
- iOS
- Windows Metro

I'm personally not a great fan of touch interfaces, at least not yet, but I guess being prepared is not a bad policy.

Best regards,

Tom
 
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