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Home » Developing U++ » U++ Developers corner » Ideas and priorities for the next development cycle
Re: Ideas and priorities for the next development cycle [message #37260 is a reply to message #37259] Thu, 13 September 2012 10:41 Go to previous messageGo to previous message
mirek is currently offline  mirek
Messages: 14266
Registered: November 2005
Ultimate Member
Novo wrote on Wed, 12 September 2012 23:49


Another crazy idea: hardware-accelerated version of rainbow similar to FireMonkey.
  • Cross-platform compatibility
  • Vector drawn interface elements
  • Any visual component can be a child of any other visual component allowing for creation of hybrid components
  • Built-in styling support
  • Support for visual effects (such as Glow, Inner Glow, Blur for example) and animation of visual components

Smile


I think you do not need to coordinate this with U++ release cycle, it should be possible to develop idependently...
 
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